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<channel>
	<title>shuma blog</title>
	<atom:link href="http://www.shuma.fr/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.shuma.fr/blog</link>
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			<item>
		<title>Rollerblader</title>
		<link>http://www.shuma.fr/blog/?p=37</link>
		<comments>http://www.shuma.fr/blog/?p=37#comments</comments>
		<pubDate>Sat, 01 May 2010 14:09:09 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[character]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=37</guid>
		<description><![CDATA[My rollerblader was recently picked and displayed on rollernews website, and remind me I have never posted the finished character.
So there he is.
The charater is under 8500 tris 2048 map for color, normal and specular, ready to go in a next gen game  
rendered in XSI with simple point light





]]></description>
			<content:encoded><![CDATA[<p>My rollerblader was recently picked and displayed on <a href="http://www.rollernews.com/3d-remz-skater-by-emmanuel-lecouturier-france_17549.html" target="_blank">rollernews</a> website, and remind me I have never posted the finished character.</p>
<p>So there he is.<br />
The charater is under 8500 tris 2048 map for color, normal and specular, ready to go in a next gen game <img src='http://www.shuma.fr/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>rendered in XSI with simple point light</p>
<p><a href="http://www.shuma.fr/blog/wp-content/uploads/2010/05/rollerblader_6_13.jpg"><img class="alignnone size-full wp-image-41" title="rollerblader_6_1" src="http://www.shuma.fr/blog/wp-content/uploads/2010/05/rollerblader_6_13.jpg" alt="" width="573" height="648" /></a><br />
<a rel="attachment wp-att-42" href="http://www.shuma.fr/blog/?attachment_id=42"><img class="alignnone size-full wp-image-42" title="rollerblader_5_1" src="http://www.shuma.fr/blog/wp-content/uploads/2010/05/rollerblader_5_1.jpg" alt="" width="573" height="648" /></a></p>
<p><a href="http://www.shuma.fr/blog/wp-content/uploads/2010/05/planche2_2.jpg"></a><a href="http://www.shuma.fr/blog/wp-content/uploads/2010/05/rollerblader.jpg"></a><a href="http://www.shuma.fr/blog/wp-content/uploads/2010/05/planche2_3.jpg"></a></p>
<p><a href="http://www.shuma.fr/blog/wp-content/uploads/2010/05/planche2_3.jpg"><img class="alignnone size-full wp-image-46" title="planche2_3" src="http://www.shuma.fr/blog/wp-content/uploads/2010/05/planche2_3.jpg" alt="" /></a></p>
<p><img class="alignnone size-full wp-image-44" title="rollerblader" src="http://www.shuma.fr/blog/wp-content/uploads/2010/05/rollerblader.jpg" alt="" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=37</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Mister Punch: virtual puppet show</title>
		<link>http://www.shuma.fr/blog/?p=36</link>
		<comments>http://www.shuma.fr/blog/?p=36#comments</comments>
		<pubDate>Fri, 12 Jun 2009 16:49:58 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=36</guid>
		<description><![CDATA[ Here is my first professional work, done for Wizarbox.
I was in charge of modeling, texturing and skinning 9 virtuals puppets.


The main idea of the project was to used Wii controler to let real puppeter control virtual character and present a virtual puppet show.
The show takes place in the &#8220;cité des sciences et de l&#8217;industrie&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p> Here is my first professional work, done for <a href="http://www.wizarbox.com/">Wizarbox</a>.</p>
<p>I was in charge of modeling, texturing and skinning 9 virtuals puppets.</p>
<p><a href="http://www.shuma.fr/blog/wp-content/uploads/2009/06/scene1.jpg" title="scene1.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2009/06/scene1.thumbnail.jpg" alt="scene1.jpg" /></a><a href="http://www.shuma.fr/blog/wp-content/uploads/2009/06/scene2.jpg" title="scene2.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2009/06/scene2.thumbnail.jpg" alt="scene2.jpg" /></a><a href="http://www.shuma.fr/blog/wp-content/uploads/2009/06/scene3.jpg" title="scene3.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2009/06/scene3.thumbnail.jpg" alt="scene3.jpg" /></a></p>
<p><a href="http://www.shuma.fr/blog/wp-content/uploads/2009/06/personnage_punch.jpg" title="characters"><img src="http://www.shuma.fr/blog/wp-content/uploads/2009/06/personnage_punch.jpg" alt="characters" width="540" /></a></p>
<p>The main idea of the project was to used Wii controler to let real puppeter control virtual character and present a virtual puppet show.</p>
<p>The show takes place in the &#8220;cité des sciences et de l&#8217;industrie&#8221; in paris form may 29th to june 7th.<br />
It was part of a big event related with new media and technology in all the parisian area:<br />
<a href="http://www.futur-en-seine.org/">http://www.futur-en-seine.org/</a></p>
<p><a href="http://www.dailymotion.com/video/x9fqhg_inauguration-de-futur-en-seine_tech">Futur en seine-Inauguration</a></p>
<p>you can browse the site, there are some video showing puppets in action.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=36</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Old man &#8211; Tommy</title>
		<link>http://www.shuma.fr/blog/?p=31</link>
		<comments>http://www.shuma.fr/blog/?p=31#comments</comments>
		<pubDate>Fri, 04 Jul 2008 22:45:59 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[sculpt]]></category>
		<category><![CDATA[head study]]></category>
		<category><![CDATA[male]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[old]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=31</guid>
		<description><![CDATA[One more head study. yet an other old man.
I still use a single picture as a reference.
I try to pay more attention to details on this one.
Except for skin pore everything was sculpted without alphas.



]]></description>
			<content:encoded><![CDATA[<p>One more head study. yet an other old man.<br />
I still use a single picture as a <a href="http://img145.imageshack.us/img145/7783/tommyheadshotinuniform4az4.jpg">reference</a>.<br />
I try to pay more attention to details on this one.<br />
Except for skin pore everything was sculpted without alphas.</p>
<p><a href="http://www.shuma.fr/image/head_study/Tommy/Tommy_03.jpg"><img src="http://www.shuma.fr/image/head_study/Tommy/Tommy_03_forum.jpg" /></a><br />
<a href="http://www.shuma.fr/image/head_study/Tommy/Tommy_02.jpg"><img src="http://www.shuma.fr/image/head_study/Tommy/Tommy_02_forum.jpg" /></a><br />
<a href="http://www.shuma.fr/image/head_study/Tommy/Tommy_01.jpg"><img src="http://www.shuma.fr/image/head_study/Tommy/Tommy_01_forum.jpg" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=31</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>WIP rollerblader &#8211; Highpoly</title>
		<link>http://www.shuma.fr/blog/?p=30</link>
		<comments>http://www.shuma.fr/blog/?p=30#comments</comments>
		<pubDate>Wed, 28 May 2008 12:53:57 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[character]]></category>
		<category><![CDATA[game model]]></category>
		<category><![CDATA[highpoly]]></category>
		<category><![CDATA[rollerblade]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=30</guid>
		<description><![CDATA[Here is the highpoly of my rollerblader sculpted in Zbrush.
I used a profesionnal skater whose name is Chris Haffey as a reference.


I will make a low polygon character for this one, and put him on action in a scene that I have in mind.
]]></description>
			<content:encoded><![CDATA[<p>Here is the highpoly of my rollerblader sculpted in Zbrush.</p>
<p>I used a profesionnal skater whose name is Chris Haffey as a reference.</p>
<p><a href="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly1.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly1_blog.jpg" /></a><a href="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly2.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly2_blog.jpg" /></a><a href="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly4.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly4_blog.jpg" /></a></p>
<p><a href="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly3.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/Skater_highpoly3_blog.jpg" /></a></p>
<p>I will make a low polygon character for this one, and put him on action in a scene that I have in mind.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=30</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Middle age man: Carl</title>
		<link>http://www.shuma.fr/blog/?p=28</link>
		<comments>http://www.shuma.fr/blog/?p=28#comments</comments>
		<pubDate>Fri, 23 May 2008 21:10:11 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[sculpt]]></category>
		<category><![CDATA[head study]]></category>
		<category><![CDATA[male]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=28</guid>
		<description><![CDATA[I am continuing my study of face, this time with a of a middle age man.
I used a single image as a reference.  It&#8217;s a picture found on internet, and I have no idea of the name of this man but I like to give name to head that I sculpt. So this one [...]]]></description>
			<content:encoded><![CDATA[<p align="left">I am continuing my study of face, this time with a of a middle age man.<br />
I used a single image as a <a href="http://img185.imageshack.us/img185/4596/cbhead1mw3.jpg">reference</a>.  It&#8217;s a picture found on internet, and I have no idea of the name of this man but I like to give name to head that I sculpt. So this one is  Carl. <img src='http://www.shuma.fr/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> <a href="http://www.shuma.fr/image/head_study/carl_planche.jpg"><img src="http://www.shuma.fr/image/head_study/carl_blog.jpg" alt="carl_blog" height="425" width="600" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=28</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WIP rollerblader &#8211; Skate</title>
		<link>http://www.shuma.fr/blog/?p=25</link>
		<comments>http://www.shuma.fr/blog/?p=25#comments</comments>
		<pubDate>Sun, 27 Apr 2008 17:05:51 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[sculpt]]></category>
		<category><![CDATA[hardsurface]]></category>
		<category><![CDATA[rollerblade]]></category>
		<category><![CDATA[skate]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=25</guid>
		<description><![CDATA[Hi. I am starting a new character. It will be a rollerblader.
I begun rollerblading a long time ago, and even I don&#8217;t practice much latly, I still love this sport.
Very popular in the second half of 90s and early 2000s, the sport is now much more underground.
However, people who love this sport keep pushing it, [...]]]></description>
			<content:encoded><![CDATA[<p>Hi. I am starting a new character. It will be a rollerblader.</p>
<p>I begun rollerblading a long time ago, and even I don&#8217;t practice much latly, I still love this sport.</p>
<p>Very popular in the second half of 90s and early 2000s, the sport is now much more underground.</p>
<p>However, people who love this sport keep pushing it, despite the lack of exposure in massive media.</p>
<p>I want to make a little tribute to them.</p>
<p>So first things first , I made the skate. It&#8217;s a Remz 2007 team model.</p>
<p><a href="http://www.shuma.fr/image/rollerblader/blog/skate_side.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/skate_side_forum.jpg" alt="skate_side" border="1" height="225" width="300" /></a><a href="http://www.shuma.fr/image/rollerblader/blog/skate_back.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/skate_back_forum.jpg" alt="skate_back" border="1" height="225" width="300" /></a><br />
<a href="http://www.shuma.fr/image/rollerblader/blog/skate_left.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/skate_left_forum.jpg" alt="skate_left" border="1" height="225" width="300" /></a><a href="http://www.shuma.fr/image/rollerblader/blog/skate_persp.jpg"><img src="http://www.shuma.fr/image/rollerblader/blog/skate_persp_forum.jpg" alt="skate_persp" border="1" height="225" width="300" /></a></p>
<p>I have try something different with Zbrush, more hard surface than organic.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=25</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Alien from Bjorn Hurri concept.</title>
		<link>http://www.shuma.fr/blog/?p=24</link>
		<comments>http://www.shuma.fr/blog/?p=24#comments</comments>
		<pubDate>Mon, 14 Apr 2008 09:44:36 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[sculpt]]></category>
		<category><![CDATA[alien]]></category>
		<category><![CDATA[bjorn hurri]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=24</guid>
		<description><![CDATA[I recently found a stunning concept art by Bjorn Hurri.

Take a look at his portfolio/sketchbook there is a lot a cool stuff, and crazy design creature.
I couldn&#8217;t resist making a digital sculpture for this cool alien.

Just for fun, a screenshot with a bronze shader (shader by stumpf)

And a turn table.
]]></description>
			<content:encoded><![CDATA[<p>I recently found a stunning concept art by Bjorn Hurri.<br />
<a href="http://www.shuma.fr/image/alienball/ball_alien.jpg"><img src="http://www.shuma.fr/image/alienball/ball_alien_1.jpg" alt="concept" /></a><br />
Take a look at his <a href="http://www.bjornhurri.com/">portfolio/sketchbook</a> there is a lot a cool stuff, and crazy design creature.</p>
<p>I couldn&#8217;t resist making a digital sculpture for this cool alien.</p>
<p><a href="http://www.shuma.fr/image/alienball/alien_ball_white_06.jpg"><img src="http://www.shuma.fr/image/alienball/alien_ball_white_forum_06.jpg" alt="alien_ball1" /></a><a href="http://www.shuma.fr/image/alienball/alien_ball_white_02.jpg"><img src="http://www.shuma.fr/image/alienball/alien_ball_white_forum_02.jpg" alt="alien_ball2" /></a></p>
<p>Just for fun, a screenshot with a bronze shader (<a href="http://www.zbrushcentral.com/zbc/showpost.php?p=387971&amp;postcount=62">shader by stumpf</a>)</p>
<p><a href="http://www.shuma.fr/image/alienball/alien_ball_bronze1.jpg"><img src="http://www.shuma.fr/image/alienball/alien_ball_forum_bronze1.jpg" alt="alien_bronze" /></a></p>
<p>And a <a href="http://www.shuma.fr/image/alienball/alien_ball_turn.mov" title="alin_ball_turntable" target="_blank">turn table</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=24</wfw:commentRss>
		<slash:comments>4</slash:comments>
<enclosure url="http://www.shuma.fr/image/alienball/alien_ball_turn.mov" length="15125113" type="video/quicktime" />
		</item>
		<item>
		<title>Female head study</title>
		<link>http://www.shuma.fr/blog/?p=19</link>
		<comments>http://www.shuma.fr/blog/?p=19#comments</comments>
		<pubDate>Sun, 06 Apr 2008 16:43:50 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[sculpt]]></category>
		<category><![CDATA[female]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=19</guid>
		<description><![CDATA[I made two female head studies 2 weeks ago.
Adrianna

Angela

They were made using references found on internet. Both head share the same base mash made in Silo.
]]></description>
			<content:encoded><![CDATA[<p>I made two female head studies 2 weeks ago.</p>
<p>Adrianna<br />
<a href="http://www.shuma.fr/image/head_study/adrianna_front_1.jpg" title="adrianna_front_2.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/04/adrianna_front_2.jpg" alt="adrianna_front_2.jpg" /></a><a href="http://www.shuma.fr/image/head_study/adrianna_3.jpg" title="adrianna_3_1.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/04/adrianna_3_1.jpg" alt="adrianna_3_1.jpg" /></a><a href="http://www.shuma.fr/image/head_study/adrianna_side_1.jpg" title="adrianna_side_2.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/04/adrianna_side_2.jpg" alt="adrianna_side_2.jpg" /></a></p>
<p>Angela<br />
<a href="http://www.shuma.fr/image/head_study/jamie_front.jpg" title="jamie_front_1.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/04/jamie_front_1.jpg" alt="jamie_front_1.jpg" /></a><a href="http://www.shuma.fr/image/head_study/jamie_3.jpg" title="jamie_3_1.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/04/jamie_3_1.jpg" alt="jamie_3_1.jpg" /></a><a href="http://www.shuma.fr/image/head_study/jamie_side.jpg" title="jamie_side_1.jpg"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/04/jamie_side_1.jpg" alt="jamie_side_1.jpg" /></a></p>
<p>They were made using references found on internet. Both head share the same base mash made in Silo.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=19</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>An evil cat</title>
		<link>http://www.shuma.fr/blog/?p=11</link>
		<comments>http://www.shuma.fr/blog/?p=11#comments</comments>
		<pubDate>Tue, 01 Apr 2008 15:08:53 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[sculpt]]></category>
		<category><![CDATA[silo]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=11</guid>
		<description><![CDATA[I love cats but I certainly don&#8217;t want this one at home.




The base mesh was done with silo and the rest was fun with Zbrush.
]]></description>
			<content:encoded><![CDATA[<p>I love cats but I certainly don&#8217;t want this one at home.</p>
<p><a href="http://www.shuma.fr/image/evil_cat/Evil_cat_01.jpg"><img src="http://www.shuma.fr/image/evil_cat/Evil_cat_blog01.jpg" alt="evil_cat1" height="450" width="600" /></a><br />
<a href="http://www.shuma.fr/image/evil_cat/Evil_cat03.jpg"><img src="http://www.shuma.fr/image/evil_cat/Evil_cat_blog03.jpg" alt="evil_cat3" /></a><br />
<a href="http://www.shuma.fr/image/evil_cat/Evil_cat04.jpg"><img src="http://www.shuma.fr/image/evil_cat/Evil_cat_blog04.jpg" alt="evil_cat4" /></a><br />
<a href="http://www.shuma.fr/image/evil_cat/Evil_cat07.jpg"><img src="http://www.shuma.fr/image/evil_cat/Evil_cat_blog07.jpg" alt="evil_cat7" /></a></p>
<p>The base mesh was done with silo and the rest was fun with Zbrush.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.shuma.fr/blog/?feed=rss2&amp;p=11</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Moloch WIP</title>
		<link>http://www.shuma.fr/blog/?p=9</link>
		<comments>http://www.shuma.fr/blog/?p=9#comments</comments>
		<pubDate>Fri, 28 Mar 2008 13:46:05 +0000</pubDate>
		<dc:creator>shuma</dc:creator>
				<category><![CDATA[character]]></category>
		<category><![CDATA[demon]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[rackham]]></category>
		<category><![CDATA[WIP]]></category>
		<category><![CDATA[Zbrush]]></category>

		<guid isPermaLink="false">http://www.shuma.fr/blog/?p=9</guid>
		<description><![CDATA[This is my current WIP.
It&#8217;s based on a great concept made by Florent Maudoux for Rackham.

Where I am so far.


.
The modeling is complete at this stage.
All the polygonal modeling, and sculpting studies was made in Silo.
This is my first character mainly sculpted in Zbrush. I almost only used Mudbox for detailing before and a little [...]]]></description>
			<content:encoded><![CDATA[<p>This is my current WIP.</p>
<p>It&#8217;s based on a great concept made by <a href="http://saignecrapaud.blogspot.com/">Florent Maudoux</a> for <a href="http://www.rackham.fr/index.php?lang=en">Rackham</a>.<br />
<a href="http://www.shuma.fr/image/Moloch/wip/Moloch+A+bis.jpg" alt="moloch_concept"><img src="http://www.shuma.fr/blog/wp-content/uploads/2008/03/copie-2-de-molochabis.jpg" title="thumb_moloch" /></a></p>
<p>Where I am so far.<br />
<a href="http://img170.imageshack.us/img170/6807/molochsculpt6yi7.jpg"><img src="http://img211.imageshack.us/img211/7495/molochsculpt61gy8.jpg" /></a><br />
<a href="http://img184.imageshack.us/img184/3247/molochsculpt7ln2.jpg"><img src="http://img211.imageshack.us/img211/4765/molochsculpt71mc4.jpg" /></a><br />
<a href="http://img257.imageshack.us/img257/4674/molochsculpt8ls0.jpg"><img src="http://img170.imageshack.us/img170/3117/molochsculpt81hb1.jpg" /></a>.</p>
<p>The modeling is complete at this stage.<br />
All the polygonal modeling, and sculpting studies was made in Silo.<br />
This is my first character mainly sculpted in Zbrush. I almost only used Mudbox for detailing before and a little bit Zbrush at the very end for some extra details. The only things that I can is that Zbrush is great.</p>
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